Bended Columns This will show you how to make an object that seems to be very popular in many maps. I've never used it but thought it would be good to at least show how it's made. It's an object that is truly a pain to make. I've eliminated the texture window to get a really good veiw of the work. Go ahead and draw a basic brush as pictured below. Bring it toward the edge of the surface you want to connect it to. Remember that the initial length of the brush will affect the point at which it makes contact . Now go up to the toolbar and select 'curves' then 'more end caps, bevels' and finally 'square endcap'. You'll notice that the actual curve will always face the top of the brush. For this tutorial this will be just fine but for other objects you may have to flip the brush to line up properly. Now switch the x, y, z veiw so that your looking at the top of the brush and zoom in using the 'insert' or 'delete' keys. Now hit the 'v' key to activate the vector tool. The vector is similar to the edge tool but is capable of manipulating more that one face at a time without switching veiws. You'll use this feature most often to change curved brushes. You'll see little pink and green boxes that outline the brush. The objective will be to drag the boxes so that the curved surface lines up with all four sides of the bounding box. Try to do this by using the screen shots below as a quide. Now the brush should look like a basic rectangle. The reason you have to use a curved patch(brush) to start out with is that a standard brush cannot bend. You can only move the edges. Time to bend this baby!