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Author Topic: Tank's Portfolio piece 2: The Dragunov Sniper Rifle  (Read 1859 times)

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Offline [GM] Legion

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Re: Tank's Portfolio piece 2: The Dragunov Sniper Rifle
« Reply #15 on: September 23, 2012, 12:03:24 AM »


This if the final optimized wireframe for next gen games. As you can see the Tri count is just over 8500.
This shot was in orthographic view to avoid any lens distortion.



Here's a closeup shot revealing some more detail. I'm not completely satisfied with the texture, but i've learned a lot from the experience, and I know what to do next time!

Btw total time spent on this project was just over 60 hours.  :)

the wore fram look s right and like you said, just the look and all that jazz. seeing the videos its looks sick. and iom drunk, so you know i9 mean what i say. and im dont trying to fix typos....its getting old now....


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Re: Tank's Portfolio piece 2: The Dragunov Sniper Rifle
« Reply #16 on: September 23, 2012, 02:48:33 PM »


This if the final optimized wireframe for next gen games. As you can see the Tri count is just over 8500.
This shot was in orthographic view to avoid any lens distortion.



Here's a closeup shot revealing some more detail. I'm not completely satisfied with the texture, but i've learned a lot from the experience, and I know what to do next time!

Btw total time spent on this project was just over 60 hours.  :)

the wore fram look s right and like you said, just the look and all that jazz. seeing the videos its looks sick. and iom drunk, so you know i9 mean what i say. and im dont trying to fix typos....its getting old now....
Just for the record the sniper rifle in that video is not the one Tank made(I have no clue who made it actually), that was just some testing Ron had a year ago, and I suggested that I would try animating it for him.

My beautiful animation skills :P(Woot, flipped normals, half cut-off actions, and bad placement).

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Re: Tank's Portfolio piece 2: The Dragunov Sniper Rifle
« Reply #17 on: September 23, 2012, 02:55:59 PM »
Just for the record the sniper rifle in that video is not the one Tank made(I have no clue who made it actually), that was just some testing Ron had a year ago, and I suggested that I would try animating it for him.

My beautiful animation skills :P(Woot, flipped normals, half cut-off actions, and bad placement).
I know and I did not mean to imply that it was. The one Tank did has a different scope and much more detail in it. Who knows: maybe we will interest him to try to animate it next.

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Re: Tank's Portfolio piece 2: The Dragunov Sniper Rifle
« Reply #18 on: September 23, 2012, 03:56:22 PM »
Hmmm... Does anyone know how to bake animations for xreal? and can xreal use fbx format?

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Re: Tank's Portfolio piece 2: The Dragunov Sniper Rifle
« Reply #19 on: September 23, 2012, 03:58:17 PM »
Hmmm... Does anyone know how to bake animations for xreal? and can xreal use fbx format?
If your talking about the XReal like Ron showed above then it was able to use the MD3 format.

I have no clue if xreal can use the fbx format.