I have been thinking over what could be a very fun game mode. The premise of this is to give the humans the bomb, and stronger and varied weapons, but give the zombies the advantage of defense and ambushes. There is also a horror aspect of it, having to go through hordes of zombies that are fast and strong, while staying together.
This mode also calls for map creators to make some potentially awesome maps, such as these custom CS:Source zombie escape maps. Their premise is to escape using jumps to the end while surviving and may be a little different but the goal still remains similar. Make it to the end, plant the bomb, defend against the hordes, and win! CS:Source allows for a bit more customization I guess, as it has a powerful engine, but we can still do it!
So of course human weapons are going to be different and I wanted it to be something much different and dynamic than any zombie mode out there.
Difference in weapons is that you can only choose one primary, the other weapons are auto given.
Humans:
Rifles: AK-47-Low knockback
30 bullets
8 damage per shot to body
12 damage to head
3 to legs
or
Sr-8
5 bullets(cannot cycle)
40 damage to body+high knockback
60 to head
25 to legs
or
Shotgun
2 bullets
70 damage+Medium Knockback
Default
Grenade
3
60 damage default
Deagle
7 shots
15 damage
Humans have a medkit, energy that depletes at normal pace, but the weapons sure are powerful huh? XD\
Zombies have scrollable knife, doing same amount as zombie bomb
-Medpack
-Weapons do not do much bleed damage
-Infinite energy
The reason for infinite energy is to make the zombies that much more scary and fast compared to slow humans with powerful guns. Infinite energy for zombies but limited for humans also allows zombies to set up ambushes where the bomb site is relatively nuetral. Working as a team is more essential than ever to stay alive!
Bomb timer can be anything from 30-45 seconds, defuse time variable after testing as well.
Constructive critiques PLEASE!
CS SOURCE zombie escape