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Author Topic: Icy-Zombie Feature  (Read 2551 times)

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Offline RonaldLee[1up]

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Icy-Zombie Feature
« on: February 18, 2011, 10:19:25 AM »
This demo shows a new upcoming feature for our zombie servers.

The waterways will be icy slick surfaces. Maps like ut4_eagle, ut4_docks, etcetera will get to use this feature. It should add some spice to heated zombie chases.

It is a short demo, but it shows icy slick, fast movement on top of water (walking and running on water). The entire process is server side, so the client will not need to download any new file.

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« Last Edit: February 18, 2011, 10:21:33 AM by RonaldLee[1up] »

marvsta

Re: Icy-Zombie Feature
« Reply #1 on: February 18, 2011, 12:17:26 PM »
Its a bit like the roof on the baths outside
where all the snow is
Its fun though
i love this idea ron
maybe a jump map would be fun
jump to survive muahahahahah

Offline TurbanError

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Re: Icy-Zombie Feature
« Reply #2 on: February 18, 2011, 05:26:07 PM »
That is clever and awesome.  I can hardly wait!!!

Offline PowerMaid

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Re: Icy-Zombie Feature
« Reply #3 on: February 18, 2011, 10:40:14 PM »
Dude, I got to test this. It's awesome.

Offline Zohan

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Re: Icy-Zombie Feature
« Reply #4 on: February 19, 2011, 01:09:21 AM »
lol tested it today and it was fun

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I like cars.

marvsta

Re: Icy-Zombie Feature
« Reply #5 on: February 19, 2011, 06:30:05 AM »
ok So in the demo it shows powersliding jumping running and jumping
but i break my legs or lemming from bid distances
also its not as smooth as icy
its like bobbing up


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Offline [UZF]Nick

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Re: Icy-Zombie Feature
« Reply #6 on: March 02, 2011, 09:11:26 AM »
only thing is: in sanctuary, when you go behind red spawn: you hear the funny sound smth like *munch munch, ohh, ookay*

Normally you hear this once, and then you die. Now, this sound gets spammed cause you go into the water, and thus you dont die... Kinda annoying when ppls are in there whole map long...

Perhaps make it an illegal location so they get killed directly

Offline TurbanError

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Re: Icy-Zombie Feature
« Reply #7 on: March 03, 2011, 06:19:50 AM »
only thing is: in sanctuary, when you go behind red spawn: you hear the funny sound smth like *munch munch, ohh, ookay*

Normally you hear this once, and then you die. Now, this sound gets spammed cause you go into the water, and thus you dont die... Kinda annoying when ppls are in there whole map long...

Perhaps make it an illegal location so they get killed directly

I second this.  In zombie bomb, eventually players jumped in after the offender to kill him, which only mad the matter worse.