1up Clan Forums

Gaming => Urban Terror => Topic started by: Zangetsu on July 26, 2011, 08:12:46 PM

Title: Would this be possible for a Zombie mod?
Post by: Zangetsu on July 26, 2011, 08:12:46 PM
Ok so we all know that when a zombie bites a human they turn into a zombie. My idea would be to have A game mode tdm style with a twist. If you are killed by a knife you respawn as a zombie. It would work kinda like this;

You join the server
Get forced to a team and locked to it by b3
If you are forced to be a human you will stay human until you are killed by a knife. If you are killed by a knife you get forced to zombie and locked there.

If you are a zombie, you stay zombie for the map
The teams will be unlocked (meaning you can have uneven teams) where, at the start, you will have 1 zombie per 3 humans
Zombies will respawn as per tdm rules. Humans will respawn as per this idea.

Zombies will start with just a knife. No throwing the knife. It will be just like the other zombie modes.
Humans will start with whatever they want to as per this idea;

We could have a few different weapon selections to choose from with a command to the console.
/zm will give us a ZM LR300 as per the other zombie mods.
/m4 will give us the M4 that is the same as the ZM but for those who like the m4 better.
/ak will give us an AK that does 10% damage but only has a 20 shot clip.
/psg will give us a psg that does 25% all around damage with 5 shot clip.
/sr8 will give us an sr8 that does 45% all around with 3 shots. This will also have the rapid fire as per zombie bomb's sr8.

If no weapon is chosen like this, they will be given the standard ZM loadout.

All of these will have a 2 shot spaz that can do around 75% damage (this may seem overpowered but remember, this is TDM with respawning zombies). A DE as per zombie ts. A boot that does 35%.
They will have one weapon that is new though. The HnK Grenade launcher. This will have a grenade that explodes as soon as it is fired that will kill the Human and any zombies around him. The main point of this weapon will be to suicide as to not die to a zombie and respawn as one.

I am not exactly sure how we can make this work as TDM though. Seeing as eventually everyone will end up a zombie there will be no humans left to kill as you won't be able to change teams.

Your thoughts on this? I don't know if it can even be done but it's an idea I had.
Title: Re: Would this be possible for a Zombie mod?
Post by: hazard on July 26, 2011, 09:27:48 PM
Nice idea. This reminds me zombie mode in Counter Strike. It is quiet the same thing but in CS when a human is killed by a zombie, he don't die but he just transforms in a zombie (only for that round).

Instead, for the part where no more humans are left, a good solution would be that, if a zombie kills more than 3 (or more) humans in a row, the next round he spawn like a human.
Title: Re: Would this be possible for a Zombie mod?
Post by: Replay on July 27, 2011, 04:53:41 AM
This is an amazing idea.
Title: Re: Would this be possible for a Zombie mod?
Post by: Term on July 27, 2011, 05:10:07 AM
WOW just WOW.

*I wish I could think of stuff like that.*

I think I am already addicted to this. :D

So what's the IP?  >:(
Title: Re: Would this be possible for a Zombie mod?
Post by: J-Squared[1up] on July 27, 2011, 06:22:02 AM
Can it be set so that round ends when no humans are left and zombies win and if any humans are left at end of time period then humans win?
Title: Re: Would this be possible for a Zombie mod?
Post by: Zangetsu on July 27, 2011, 06:29:29 AM
Can it be set so that round ends when no humans are left and zombies win and if any humans are left at end of time period then humans win?

Seeing as it would be Team Death Match based with respawns, it won't have rounds. It would just be until time runs out for the map.

I have yet to come up with an idea as to how it would work when the map changes as well, if everybody is locked onto zombie by that time. Maybe there can be a weapon humans have that will "cure" the zombie's if they are killed by it, giving a way for zombies to go back to human.

Still needs a lot of thought for it to be anywhere close to doable with Urban Terror.
Title: Re: Would this be possible for a Zombie mod?
Post by: Term on July 27, 2011, 07:04:57 AM
Can it be set so that round ends when no humans are left and zombies win and if any humans are left at end of time period then humans win?

Seeing as it would be Team Death Match based with respawns, it won't have rounds. It would just be until time runs out for the map.

I have yet to come up with an idea as to how it would work when the map changes as well, if everybody is locked onto zombie by that time. Maybe there can be a weapon humans have that will "cure" the zombie's if they are killed by it, giving a way for zombies to go back to human.

Still needs a lot of thought for it to be anywhere close to doable with Urban Terror.


OK so it is TDM. IF there are any humans left after the certain time limit. Humans win. When/if there are no humans left and all are zombies. Zombiws win.

Do it like Zombie bomb. It stops the time when all are dead. Just make it restart or change maps.

Why wouldn't that work? :-\
Title: Re: Would this be possible for a Zombie mod?
Post by: TurbanError on July 27, 2011, 08:11:03 AM
I like the idea.  What are thoughts about making weapons do ultra low damage.  My thought would be a knife would do 1% (and very long bleed/decay).  No more zombies jumping people around the corner, the bleed from the zombie attack will be most deadly, zombies will most likely be stumbling with the leg shots.
Title: Re: Would this be possible for a Zombie mod?
Post by: Zangetsu on July 27, 2011, 08:27:19 AM
I like the idea.  What are thoughts about making weapons do ultra low damage.  My thought would be a knife would do 1% (and very long bleed/decay).  No more zombies jumping people around the corner, the bleed from the zombie attack will be most deadly, zombies will most likely be stumbling with the leg shots.

This sounds pretty awesome. But seeing as the zombies will no no other way to do damage I don't see it working. Unless it could be made to be a 1 bleed death (something like 99% damage per bleed out or whatever it's called) but I don't know if that is something that can be changed per team.
Title: Re: Would this be possible for a Zombie mod?
Post by: RonaldLee[1up] on July 27, 2011, 08:32:35 AM
Seeing as it would be Team Death Match based with respawns, it won't have rounds. It would just be until time runs out for the map.
Still needs a lot of thought for it to be anywhere close to doable with Urban Terror.


Zombie Survival Formula -basic config

Timelimit 3
g_waverespawns "1"
g_bluewave "91"
g_redwave "15"

Non-B3 Formula

The below will have a TDM that ends in 3 minutes. Killed zombies will respawn in a wave every 15 seconds. Humans will not respawn before the timelimit ends (but they will see the counter-countdown for next wave respawn).


B3-Formula

A plugin would take killed Humans and move them to the Zombie team. The bot would declare a winner in bigtext when the last Human is killed or if one or more Humans survive the timelimit. The bot would then change the map and randomly move players to a team. Then it would start all over again.
Title: Re: Would this be possible for a Zombie mod?
Post by: Zangetsu on July 27, 2011, 08:42:38 AM
Seeing as it would be Team Death Match based with respawns, it won't have rounds. It would just be until time runs out for the map.
Still needs a lot of thought for it to be anywhere close to doable with Urban Terror.


Zombie Survival Formula -basic config

Timelimit 3
g_waverespawns "1"
g_bluewave "91"
g_redwave "15"

Non-B3 Formula

The below will have a TDM that ends in 3 minutes. Killed zombies will respawn in a wave every 15 seconds. Humans will not respawn before the timelimit ends (but they will see the counter-countdown for next wave respawn).


B3-Formula

A plugin would take killed Humans and move them to the Zombie team. The bot would declare a winner in bigtext when the last Human is killed or if one or more Humans survive the timelimit. The bot would then change the map and randomly move players to a team. Then it would start all over again.

I didn't think about the wave spawns :O That sounds awesome, but I would like if humans could respawn as well if they used the Grenade launcher to die. Or just take the self damage off of it and give it a 10 second regenerating shot. Suppose the second would be easier to do as we already have the means to do it. We should get some testing on this :D
Title: Re: Would this be possible for a Zombie mod?
Post by: jabba on July 27, 2011, 11:53:43 AM
heres my input  :)
btw: i would play that.


so at the end of the map, depending on how many people are playing, half of them (the people with highest amount of zombie kills) will be switched to blue. yea.. but this game mode sounds sooo complicated and ron will probably have a hard time making this  ???
Title: Re: Would this be possible for a Zombie mod?
Post by: PowerMaid on July 27, 2011, 12:13:16 PM
heres my input  :)
btw: i would play that.


so at the end of the map, depending on how many people are playing, half of them (the people with highest amount of zombie kills) will be switched to blue. yea.. but this game mode sounds sooo complicated and ron will probably have a hard time making this  ???

Ok well for starters.

Ron wouldn't be making this. He'll have the money and insight on it, but mainly, it'd be Pyrite, Zhalix and whoever Ron would hire to code this.

Although this is a really cool idea Zang, I doubt it's going to get there any time soon. There are a lot of other things going down as of late.
Title: Re: Would this be possible for a Zombie mod?
Post by: Replay on July 27, 2011, 12:52:31 PM
I like the idea.  What are thoughts about making weapons do ultra low damage.  My thought would be a knife would do 1% (and very long bleed/decay).  No more zombies jumping people around the corner, the bleed from the zombie attack will be most deadly, zombies will most likely be stumbling with the leg shots.
Make the weaps similar to zombie ts
Title: Re: Would this be possible for a Zombie mod?
Post by: Cell[1up] on July 27, 2011, 03:14:33 PM
i really like that idea :)
Title: Re: Would this be possible for a Zombie mod?
Post by: jabba on July 27, 2011, 03:26:55 PM
heres my input  :)
btw: i would play that.


so at the end of the map, depending on how many people are playing, half of them (the people with highest amount of zombie kills) will be switched to blue. yea.. but this game mode sounds sooo complicated and ron will probably have a hard time making this  ???

Ok well for starters.

Ron wouldn't be making this. He'll have the money and insight on it, but mainly, it'd be Pyrite, Zhalix and whoever Ron would hire to code this.

Although this is a really cool idea Zang, I doubt it's going to get there any time soon. There are a lot of other things going down as of late.

ok :o
Title: Re: Would this be possible for a Zombie mod?
Post by: Term on July 27, 2011, 09:30:17 PM
Well we could make the humans get more health after every zombie they kill right?
Title: Re: Would this be possible for a Zombie mod?
Post by: Zangetsu on July 27, 2011, 09:35:25 PM
Well we could make the humans get more health after every zombie they kill right?

We could I suppose. I don't see how it would help unless we go the low damage/high bleed route though. The way it works at the moment is pretty much 2 hit kills for zombies and if they are close enough to hit you once, they can hit you twice. So the extra time needed to code giving humans health doesn't seem to be worth it right now.

I don't expect this to happen anytime soon, if at all. I know there are other things that need done right now. It's just an idea I though about and wanted to share for opinions.
Title: Re: Would this be possible for a Zombie mod?
Post by: Steez on July 28, 2011, 10:05:50 AM
Mmm sounds just like CS:S zombie mod... but thats a good thing!!! I am aware that i have posted this CS:S zombie mod stuff in a few other threads, but for the people that don't know according to gametracker the top 3 servers are all zombie mod. Most of the stuff zangetsu said about this new "zombie mod" sounds just like CS:S zombie mod. I attached a screen shot of the top 3 servers for CS:S. Also checked, and made sure there's no bots.  When i took a look at the second ranked server i realized that i used to play on that server like 3 years ago. ahhhh good memories. I also attached an CS:S zombie mod vid.
*THE SOLE POINT OF ATTACHING THE VID IS TO SHOW SOME OF ZANGETSU'S IDEAS*
http://www.youtube.com/watch?v=uOajNIBrNXc# (http://www.youtube.com/watch?v=uOajNIBrNXc#) If you pause at 0:22 of the vid you can see its like 4v13, but in  CS:S in start its only one zombie that spawns which isnt gonna happen, and when you see the knife kills by the zombie (top right of vid), the humans then transfer to the zombie team which led to it being 4v13 not 1v13. Eventually when everyone gets to the zombie team usually it will just end the round in like "zombie team wins!", or else then if all the zombies are killed it would be "human team wins!" and then it will just go back to another round of zombies/humans, and start again :omg: Other then that great idea!
Title: Re: Would this be possible for a Zombie mod?
Post by: Wargasm on July 30, 2011, 08:48:07 PM
Mmm sounds just like CS:S zombie mod... but thats a good thing!!! I am aware that i have posted this CS:S zombie mod stuff in a few other threads, but for the people that don't know according to gametracker the top 3 servers are all zombie mod. Most of the stuff zangetsu said about this new "zombie mod" sounds just like CS:S zombie mod. I attached a screen shot of the top 3 servers for CS:S. Also checked, and made sure there's no bots.  When i took a look at the second ranked server i realized that i used to play on that server like 3 years ago. ahhhh good memories. I also attached an CS:S zombie mod vid.
*THE SOLE POINT OF ATTACHING THE VID IS TO SHOW SOME OF ZANGETSU'S IDEAS*
http://www.youtube.com/watch?v=uOajNIBrNXc# (http://www.youtube.com/watch?v=uOajNIBrNXc#) If you pause at 0:22 of the vid you can see its like 4v13, but in  CS:S in start its only one zombie that spawns which isnt gonna happen, and when you see the knife kills by the zombie (top right of vid), the humans then transfer to the zombie team which led to it being 4v13 not 1v13. Eventually when everyone gets to the zombie team usually it will just end the round in like "zombie team wins!", or else then if all the zombies are killed it would be "human team wins!" and then it will just go back to another round of zombies/humans, and start again :omg: Other then that great idea!

Ya, I posted a topic about this before, but nobody was really that interested. Zangetsu's idea is similar except you don't escape, you just survive on a time limit.