1up Clan Forums

Gaming => Killing Floor 2 => Killing Floor => Topic started by: RonaldLee[1up] on August 30, 2013, 10:49:57 AM

Title: [Bugs] 1up Custom KF Alpha
Post by: RonaldLee[1up] on August 30, 2013, 10:49:57 AM
A new version of our custom KF server has been uploaded.
It is a big download, but we are asking for people to play it and report things that need to be fixed by using this thread.

Ip: 108.178.55.178
Title: Re: [Bugs] 1up Custom KF Alpha
Post by: RonaldLee[1up] on August 30, 2013, 11:54:58 AM
ParaMedic Perk Bugs

1) Doctor Shotgun looks like an MP7 Medic Gun.
2) Icon for Doctor Shotgun looks like an MP7 Medic Gun.
3) Medic nade explodes like a regular grenade. It does not heal.


Slots Rolls

1) Bloat Card produces stalkers/banshees.
Title: Re: [Bugs] 1up Custom KF Alpha
Post by: -MGS-Sniper on August 30, 2013, 02:02:26 PM
ParaMedic Perk Bugs

1) Doctor Shotgun looks like an MP7 Medic Gun.
2) Icon for Doctor Shotgun looks like an MP7 Medic Gun.
3) Medic nade explodes like a regular grenade. It does not heal.


Slots Rolls

1) Bloat Card produces stalkers/banshees.

the doctors guns was designed like that as it was just modded , but will change to shotty apprearance
medic nade I forgot to add extra code to make them heal nades on doctor

Slots:
I will look into.

Also in addition there will be a couple of new perks with weapons rolled out soon inc upclose perk which will be a berserk perk where you will also be able to use fists
Title: Re: [Bugs] 1up Custom KF Alpha
Post by: [GM] Legion on August 30, 2013, 03:25:52 PM
Forget the name of the lvl 6 starting gun for machine gunner guy... so very hard to aim.

M249 - Has a semi-auto feature....please oh please remove that. It makes me cry seeing that gun having semi-auto (ex-military)

Possibly increase starting ammo to full ammo? Nearly impossible to kill all things with starting ammo when alone.

"Demo" hit radius. i LOVE the explosions and sounds. love it. BUT the hit radius does not reflect explosion size at all. possible to make it match? me love you long time.

please add "sell" button for turrets. can use double click, but button would be awesome

When using sentry gun in hands, looking down shows end of arms.


LOVE the turrets thing though

Mad scientist - can not purchase virus shotgun (aa12)

overall, great work sniper. its looking amazing so far.
Title: Re: [Bugs] 1up Custom KF Alpha
Post by: RonaldLee[1up] on August 31, 2013, 11:01:28 AM
Virus Launcher [Lag]

Playing with 4 people last night we discovered that the virus launcher (red gas) was causing extreme fps drop to nearly 2 fps at various times.

Perk Level 20 to 21 and thereafter

Looks like same issue with perk damage required to go from 20 to 21 and thereafter.
The server has perks that go up to 50.
Title: Re: [Bugs] 1up Custom KF Alpha
Post by: DoLT*[1up] on August 31, 2013, 01:03:13 PM
the laser law shoots the rocket straight down... causing people with lower level demos to blow up.. you have to look up to shoot it at the zeds.
Title: Re: [Bugs] 1up Custom KF Alpha
Post by: RonaldLee[1up] on August 31, 2013, 11:05:48 PM
MSG_AutoShotGun does damage to MadScientist
Title: Re: [Bugs] 1up Custom KF Alpha
Post by: J-Squared[1up] on September 01, 2013, 01:15:21 AM
Virus mac10 did damage to me when I shot point blank enemies

Sent from my Galaxy Note 2

Title: Re: [Bugs] 1up Custom KF Alpha
Post by: RonaldLee[1up] on September 01, 2013, 10:39:20 AM
I'm getting crashes on Steamland and HillbillyHorror. I think it is because of the dolls on the map or some entity related to those.
The server does not crash, my client does.
Also, if the server is on HillbillyHorror and someone tries to connect that does not have the mod, the autodownload will not start.
Title: Re: [Bugs] 1up Custom KF Alpha
Post by: [GM] Legion on September 01, 2013, 10:57:19 AM
Virus mac10 did damage to me when I shot point blank enemies

Sent from my Galaxy Note 2



thats because it creates mini virus clouds. they do damage to you. same principle as gas/virus/nova launcher, but smaller scale
Title: Re: [Bugs] 1up Custom KF Alpha
Post by: [GM] Legion on September 01, 2013, 01:16:15 PM
Reaper-

If possible, deactivating reaper when the only one in server would be lovely. 2 games in a row i died on 2nd or 3rd round from reaper when only one in server
Title: Re: [Bugs] 1up Custom KF Alpha
Post by: [GM] Legion on September 01, 2013, 11:35:34 PM
Virus Mac 10  looks like SCAR when on the ground
Title: Re: [Bugs] 1up Custom KF Alpha
Post by: -MGS-Sniper on September 02, 2013, 06:20:52 PM
All issues named should be dealt with in next build coming soon

As for the crashes in some maps there might be conflicting scripts this is not so much a mod issue as more a mapping issue
Title: Re: [Bugs] 1up Custom KF Alpha
Post by: RonaldLee[1up] on September 11, 2013, 11:12:53 AM
MGS Silenced M14 does not shoot automatic even when set to auto.

Mad Scientist when using Silenced hangun shoots red bullets that don't seem to kill anything. Also, when shooting the player is forced to stand still and it feels like being stuck in one place when pulling the trigger. Maybe knock back or something --don't know.

Mad Scientist moltov throwing red cocktail seems to only complete a throw when the person is nearly standing still. If moving too much or too fast the throwing animation plays but the throw does not happen.
Title: Re: [Bugs] 1up Custom KF Alpha
Post by: [GM] Legion on September 11, 2013, 11:17:50 AM
MGS Silenced M14 does not shoot automatic even when set to auto. 


this gun, should never be allowed to shoot automatic. It is a semi-auto rifle.....please dont let it go auto....lol
Title: Re: [Bugs] 1up Custom KF Alpha
Post by: RonaldLee[1up] on September 14, 2013, 10:52:16 PM
The MGS Sniper Silenced Pistol:

You can hear the shots from your teammate's gun all over the map everywhere.