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Okay, I'm a big script kiddie, but putting it in one bind? Stupid.No dynamics, so you get stuck moving one way, or whatnot. No control.This is what I found to work:Code: [Select]set spas_fire "+attack; -attack; wait 8; +button5; -button5; set spas vstr spas_reload"set spas_reload "weapprev; wait 3; weapnext; ut_echo ^1SPAS ^2is ready to fire; set spas vstr spas_fire"set spas "vstr spas_fire"bind x "vstr spas"What this does is:Press one: Shoot, reloadPress two: Cycle back/forthSo you press once, wait for counter to go up, and press again.If you die, and have only pressed it once, it'll keep that state. Be sure the text comes up saying the spas is ready to fire.If you have 2 shots, normal fire, then use bind.
set spas_fire "+attack; -attack; wait 8; +button5; -button5; set spas vstr spas_reload"set spas_reload "weapprev; wait 3; weapnext; ut_echo ^1SPAS ^2is ready to fire; set spas vstr spas_fire"set spas "vstr spas_fire"bind x "vstr spas"