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Author Topic: ut4_pipeline  (Read 1276 times)

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Offline inka

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ut4_pipeline
« on: January 29, 2010, 03:25:29 AM »
inka is making a good map that he will spend more than 3 days on =D
there are some 1337 spots and there will be other interseting things in it.

Im sorry rondon but i cant make a huge pipe that you can walk into i tried and you could walk inside it but then you could walk throught the wall from the inside to go to the outside XD
Here are some screenies

Post you ideas plz

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By Inka[1up]

Offline inka

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Re: ut4_pipeline
« Reply #1 on: February 03, 2010, 01:55:31 AM »

By Inka[1up]

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Re: ut4_pipeline
« Reply #2 on: February 04, 2010, 12:52:59 AM »

By Inka[1up]

Offline inka

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Re: ut4_pipeline
« Reply #3 on: February 16, 2010, 04:10:28 AM »
FINISHED VERSION
------------------------------

UPLOAD PLZ RON !!!!!!!!!!!!!

------------------------------

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By Inka[1up]

Offline Shans

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Re: ut4_pipeline
« Reply #4 on: February 16, 2010, 04:16:35 AM »
:O

Offline RonaldLee[1up]

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Re: ut4_pipeline
« Reply #5 on: February 16, 2010, 09:27:56 AM »
FINISHED VERSION
------------------------------

UPLOAD PLZ RON !!!!!!!!!!!!!

------------------------------

When you pack you .bsp from now on, please put it in a file directory named "maps", not "map", that is if you want the game to recognize your .bsp. I am uploading this, but you did not include an .arena (for voting options) and you did not make an .aas file (for play on the FFA server or elsewhere).  Keep those items in mind ("maps" folder; .arena file; .aas file) as you continue mapping. I took the liberty of unpacking your map to create a recognizable folder structure so it can be played, and then I repacked it.

Progress. Map uploaded to auto-download server, 1up Domination, 1up Private, and 1up Public TS. Clean Screenshot taken and submitted to Tesla[1up].
« Last Edit: February 16, 2010, 09:44:02 AM by RonaldLee[1up] »

Offline SnKTank

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Re: ut4_pipeline
« Reply #6 on: February 24, 2010, 12:04:41 PM »
gettin a lil patchwork goin on there nice  ;)