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Author Topic: Doritos Mod  (Read 6008 times)

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Offline Fusion[1upZ]

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Doritos Mod
« on: September 22, 2013, 03:48:59 PM »
Has anyone seen this mod for CS?

I'm trying to find it but i cant.

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Offline DoLT*[1up]

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Re: Doritos Mod
« Reply #1 on: September 22, 2013, 03:49:53 PM »
it's probably something on Garry's Mod


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Re: Doritos Mod
« Reply #2 on: September 22, 2013, 04:24:57 PM »
Taco Bell has a Doritos mod.  ;)

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Re: Doritos Mod
« Reply #3 on: September 22, 2013, 05:10:21 PM »




Found a couple more, but it is CS:S but no mention of how to get it

I was also thinking would it be possible to make a UrT version off this?

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Offline UncleSam

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Re: Doritos Mod
« Reply #4 on: September 22, 2013, 05:17:39 PM »
  that looks kinda weird :)  how would you know when you get headshots?

I imagine it wouldn't be too dificult to make in urt...  just create the model and texture (ok, that might be kind of hard) and replace the player model.

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Re: Doritos Mod
« Reply #5 on: September 22, 2013, 06:02:28 PM »
  that looks kinda weird :)  how would you know when you get headshots?

I imagine it wouldn't be too dificult to make in urt...  just create the model and texture (ok, that might be kind of hard) and replace the player model.
Depends what you mean.

If you want it on your client only, Yeah piece of cake, either edit the player model, or just make it some funstuff (I promise you it isnt too hard to make a <1000 vert Doritos bag)
If you want it server side, it is very near impossible(There is a really long and drastic way that I have thought of, but definitely not worth it).

Offline UncleSam

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Re: Doritos Mod
« Reply #6 on: September 22, 2013, 06:39:44 PM »
they should make a custom client where everything is white and the players are neon.  insane competition mode.

Offline Fusion[1upZ]

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Re: Doritos Mod
« Reply #7 on: September 23, 2013, 12:37:40 PM »
  that looks kinda weird :)  how would you know when you get headshots?

I imagine it wouldn't be too dificult to make in urt...  just create the model and texture (ok, that might be kind of hard) and replace the player model.
Depends what you mean.

If you want it on your client only, Yeah piece of cake, either edit the player model, or just make it some funstuff (I promise you it isnt too hard to make a <1000 vert Doritos bag)
If you want it server side, it is very near impossible(There is a really long and drastic way that I have thought of, but definitely not worth it).
You must do it, i'd be so hilarious

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Offline UncleSam

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Re: Doritos Mod
« Reply #8 on: September 23, 2013, 03:25:58 PM »
you know that servers can have custom funstuff flame? 

@fusion someone should inquire on the official urt forums so we can get instructions on how to do this.

Offline Fusion[1upZ]

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Re: Doritos Mod
« Reply #9 on: September 23, 2013, 03:39:53 PM »
I would say it would be a bit like the 1upfunstuff .pk3 1up offered a couple of years ago, it would be awesome to have another one for 4.2 but i dont think Ron could afford it with all the other important stuff he needs to do. Still i'm obsessed with this mod.

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Re: Doritos Mod
« Reply #10 on: September 23, 2013, 05:25:31 PM »
I would say it would be a bit like the 1upfunstuff .pk3 1up offered a couple of years ago, it would be awesome to have another one for 4.2 but i dont think Ron could afford it with all the other important stuff he needs to do. Still i'm obsessed with this mod.
Find the funstuff for the big box and start by modifying it.


Offline UncleSam

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Re: Doritos Mod
« Reply #11 on: September 23, 2013, 08:14:06 PM »
I would say it would be a bit like the 1upfunstuff .pk3 1up offered a couple of years ago, it would be awesome to have another one for 4.2 but i dont think Ron could afford it with all the other important stuff he needs to do. Still i'm obsessed with this mod.

no kidding...

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Re: Doritos Mod
« Reply #12 on: September 24, 2013, 05:29:50 PM »
you know that servers can have custom funstuff flame? 

@fusion someone should inquire on the official urt forums so we can get instructions on how to do this.
I was talking about a server where players are forced to use it, not one where they can optionally use it.
But for it to work on a server, the server needs a .pk3 with the funstuff and so does the client.

I might make it if I get the time, I tried a couple years ago, couldn't get a shader working for the texture.