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Gaming => Urban Terror => Topic started by: Curby on September 25, 2012, 12:41:52 PM

Title: the /kill command
Post by: Curby on September 25, 2012, 12:41:52 PM
i was wondering why normal people can use the /kill command ingame.
using the /kill command, people can get really high ratio or skill ratio without real skill.
when you use /kill, your k/d ratio wont go down, and your skil ratio wont go down either.
is there any way to make people stop use this command?

`
and by the way, YAY MY FIRST TOPIC <3
Title: Re: the /kill command
Post by: SeSko on September 25, 2012, 01:03:46 PM
yeah i would like the /kill not to work anymore , but i don't know if we can make it.
Title: Re: the /kill command
Post by: Curby on September 25, 2012, 01:16:27 PM
hmm isn't it possible to make commands only accessible by admins?
Title: Re: the /kill command
Post by: Dynasty[1up] on September 25, 2012, 01:31:51 PM
I've been pressing the issue of getting rid of /kill for forever, or at least making it against the rules. Because like you said, it affects stats and such; making them higher then they should be when someone uses /kill like a noob every other death to protect their precious stats. 

But Ron seems to think it's ok, so I don't think its gonna change anytime soon.
Title: Re: the /kill command
Post by: Gelzak on September 25, 2012, 05:36:40 PM
Is it possible to limit the amount of times you can use /kill per map?  This could prevent certain people *cough* MKS--->Elckaa'<3 *cough* from having over 250 suicides and suiciding whenever you shoot them.
Title: Re: the /kill command
Post by: Flame[1up] on September 25, 2012, 09:40:44 PM
yeah i would like the /kill not to work anymore , but i don't know if we can make it.
Networking works like this:

Client------>Server----->All Clients

Therefore if we were to deny the /kill command when it was requested to the server it would look like this

Client---X-->Server------>All Clients

So all the Client's Update info but the removed /kill command is implemented leaving him/her alive.
Been learning so much about networking the past couple of months its insane.

The things that can't be changed are the things that AREN'T sent to the server (The map, Client-side Models/Textures)
Anything that has to be sent to the server is changeable, since the server has to accept it.

Not saying it would be easy, but possible.
Title: Re: the /kill command
Post by: SeSko on September 26, 2012, 12:45:18 AM
yeah i would like the /kill not to work anymore , but i don't know if we can make it.
Networking works like this:

Client------>Server----->All Clients

Therefore if we were to deny the /kill command when it was requested to the server it would look like this

Client---X-->Server------>All Clients

So all the Client's Update info but the removed /kill command is implemented leaving him/her alive.
Been learning so much about networking the past couple of months its insane.

The things that can't be changed are the things that AREN'T sent to the server (The map, Client-side Models/Textures)
Anything that has to be sent to the server is changeable, since the server has to accept it.

Not saying it would be easy, but possible.
well, you are the programmer and ron is the boss so the choice is yours.
Title: Re: the /kill command
Post by: Term on September 26, 2012, 03:02:01 AM
Who plays for stats?
Title: Re: the /kill command
Post by: SeSko on September 26, 2012, 07:03:57 AM
Who plays for stats?
almost everyone that have a high stats ==> not me , but it kind off makes you angry when you are killing someone and he does /kill you don't enjoy the game.
Title: Re: the /kill command
Post by: Fusion[1upZ] on September 26, 2012, 10:59:41 AM
The problem with stopping /kill is that it would be hard for non refs to get a demo of a hacker.
Title: Re: the /kill command
Post by: Curby on September 26, 2012, 11:13:43 AM
well, to me, it seems like the best option to make the /kill command accessible only by server admins.
Title: Re: the /kill command
Post by: Fusion[1upZ] on September 26, 2012, 11:28:02 AM
I know this maybe quite hard to do but cant you make it so you can only use it if you have full health?
Title: Re: the /kill command
Post by: Dynasty[1up] on September 26, 2012, 11:43:26 AM
There is an easy way to fix this.

Under the 1up server rules, just change this:

#5. Spam. Do not spam vote or spam chat.

To this:

#5. Spam. Do not spam vote, the /kill command, or chat.


This would be an easy, time saving fix to just make it against the server rules. No need to write any code to limit access to it or limit when you can use it.
Title: the /kill command
Post by: SnKQuaKe on September 26, 2012, 11:56:16 AM
Who plays for stats?

I'd guess anyone trying to improve their game would watch their stats. It's a good way to learn about yourself.
Title: Re: the /kill command
Post by: King Whistle[1up] on September 26, 2012, 12:09:44 PM
Who plays for stats?

I'd guess anyone trying to improve their game would watch their stats. It's a good way to learn about yourself.
Title: Re: the /kill command
Post by: RonaldLee[1up] on September 26, 2012, 12:42:06 PM
Any solution needs to be cost effective.

1) Make a list of the idiots who are doing this and we will just DELETE all their stats.

2) /kill is hardcoded into the game. It would cost me hundreds of dollars to get rid of that. Besides, we have slay commands that force clients to kill themselves when they get caught glitching or doing other stupid stuff.

3) An alternative plugin would be to have B3 read the log for those who killed themselves and were not slain, then some punishment would be given, like a tempban of X minutes.

Title: Re: the /kill command
Post by: Curby on September 26, 2012, 12:57:06 PM
thank you very much for sharing this information ronaldlee  :D
Title: Re: the /kill command
Post by: Perdition[1up] on September 26, 2012, 03:29:42 PM
Who plays for stats?
Ive never played for stats ::)
Title: Re: the /kill command
Post by: Dynasty[1up] on September 26, 2012, 03:51:14 PM
Here's just two of the people that I can can think of that abuse it.

-WeeDmaaN-117     has 186 suicides 
http://108.174.63.194/xlrstats/index.php?func=player&playerid=42&config=3

MKS--->Elckaa'<3     has 264 suicides
http://108.174.63.194/xlrstats/index.php?func=player&playerid=2330&config=3