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Author Topic: A variety of model files, the 2nd  (Read 20941 times)

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Offline Flame[1up]

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Re: A variety of model files, the 2nd
« Reply #90 on: August 16, 2011, 03:06:46 AM »
Can you use normal maps when you export them?
I have no clue actually :/

Offline Rocket

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Re: A variety of model files, the 2nd
« Reply #91 on: August 16, 2011, 03:14:41 AM »
Hahaha, I guess it really depends on what game they are going into. Because some games support it, some don't.

Offline Replay

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Re: A variety of model files, the 2nd
« Reply #92 on: August 16, 2011, 03:44:55 AM »
Ooeeh nice spider :D how long did that take you?

Can anybody model me a cool car (including hot chick behind the steering wheel) :P

Offline Dougy

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Re: A variety of model files, the 2nd
« Reply #93 on: August 16, 2011, 10:01:23 AM »
Can you use normal maps when you export them?

Yes you can use normal and bump mapping :)

Offline Rocket

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Re: A variety of model files, the 2nd
« Reply #94 on: August 16, 2011, 05:52:13 PM »
Well in that case you can just bake out the smoothed normals, or even take the model into mudbox or ZBrush or similar and sculpt a bit before baking out those normals for added win.

Offline Dougy

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Re: A variety of model files, the 2nd
« Reply #95 on: August 16, 2011, 08:41:59 PM »
yup i tend to just use "set smooth" cause i am shear lazy lol....

Offline Rocket

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Re: A variety of model files, the 2nd
« Reply #96 on: August 16, 2011, 09:06:58 PM »
Hehe, fair enough :P

Offline Flame[1up]

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Re: A variety of model files, the 2nd
« Reply #97 on: August 16, 2011, 11:17:24 PM »
Ooeeh nice spider :D how long did that take you?

Can anybody model me a cool car (including hot chick behind the steering wheel) :P
about an hour

btw Fail of the Moment: I managed to not save the Spider and just exit out of Blender, and it didnt save a freaking backup (but it backuped everything else I had done that day :|)

Offline Cell[1up]

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Re: A variety of model files, the 2nd
« Reply #98 on: August 22, 2011, 08:33:06 PM »
Hey guys finally got a little time to try a little modeling and worked on my Beneli M4 Shotgun and got the initial blockout done pretty soon ill get into detailing it



Offline Cell[1up]

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Re: A variety of model files, the 2nd
« Reply #99 on: August 22, 2011, 08:42:40 PM »
Tried to get used to doing vent and stuff and decided to model a fast xbox and practice on the vent part of it

Offline sw00n

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Re: A variety of model files, the 2nd
« Reply #100 on: August 22, 2011, 10:05:50 PM »
Really nice cell.

10/10  8)

Offline Cell[1up]

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Re: A variety of model files, the 2nd
« Reply #101 on: September 03, 2011, 08:50:09 PM »
Hey guys just finished another block out and decided to post it here am getting started with the high poly (as you can see by the grip)

Offline Cell[1up]

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Re: A variety of model files, the 2nd
« Reply #102 on: September 06, 2011, 05:26:26 PM »
Got a little high poly done today and will be done with it soon, Still need to do the iron sights(or whatever im gonna use) and some other but got most of the front done. And the little intrusion in the from im going to do through a bake so thats why it looks weird :)

C&C welcome

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Re: A variety of model files, the 2nd
« Reply #103 on: September 07, 2011, 12:36:00 PM »
very nice cell :)

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Re: A variety of model files, the 2nd
« Reply #104 on: September 07, 2011, 02:44:22 PM »
Thx, This one was prolly the hardest yet(thats what she said) Because the weird shape of it, It got REALLY annoying at times :P