1up Clan Forums

Gaming => Insurgency => Topic started by: RonaldLee[1up] on January 19, 2016, 01:14:28 PM

Title: Custom INS Maps
Post by: RonaldLee[1up] on January 19, 2016, 01:14:28 PM
We are running some cool custom maps:

Cu Chi Tunnels
(http://images.akamai.steamusercontent.com/ugc/639867885566279605/4238221EB805C3A80DEEEDE70AE15B3F6BE16715/?interpolation=lanczos-none&output-format=jpeg&output-quality=95&fit=inside|637:358&composite-to=*,*|637:358&background-color=black)

Dust Coop
(http://images.akamai.steamusercontent.com/ugc/360652956733991353/FAF321AAB5791DF6B010855C620E256C220C000A/?interpolation=lanczos-none&output-format=jpeg&output-quality=95&fit=inside|637:358&composite-to=*,*|637:358&background-color=black)

Osama
(http://images.akamai.steamusercontent.com/ugc/425944999597482665/BA51FD16815ABBA6B249FF3C291AD23E701AE4AC/?interpolation=lanczos-none&output-format=jpeg&output-quality=95&fit=inside|637:358&composite-to=*,*|637:358&background-color=black)

Winter Rescue
(http://images.akamai.steamusercontent.com/ugc/52120868196921010/7E34575DE0851489C3F27BDED753366B4AAC91B0/?interpolation=lanczos-none&output-format=jpeg&output-quality=95&fit=inside|637:358&composite-to=*,*|637:358&background-color=black)

Gizab
(http://images.akamai.steamusercontent.com/ugc/528390642828204395/5E97552AE8138F49075C7E257CEBB7E036E3BF08/?interpolation=lanczos-none&output-format=jpeg&output-quality=95&fit=inside|637:358&composite-to=*,*|637:358&background-color=black)

Panama Canal
(http://images.akamai.steamusercontent.com/ugc/404559972287219951/2FFCF22A9C2FF20204616369D80D41075770B7BE/?interpolation=lanczos-none&output-format=jpeg&output-quality=95&fit=inside|637:358&composite-to=*,*|637:358&background-color=black)
Title: Re: Custom INS Maps
Post by: MrWigglesGiggles on January 20, 2016, 04:11:36 PM
I love CS maps- they remind me of my childhood and I think they are generally well put-together and balanced. But remember in CS there are only two objectives or else it's elimination mode. Those same maps just don't translate in Insurgency because there are too many objectives which are too close together even for Conquest mode. I think we would be wise to avoid those, or at least keep them out of rotation for Checkpoint. They might maybe be okay for Outpost, but I don't see much other use for them beyond that.
Title: Re: Custom INS Maps
Post by: RonaldLee[1up] on May 25, 2016, 11:30:04 AM
We just added 6 more custom maps:

Haditha
(http://images.akamai.steamusercontent.com/ugc/37490515296691015/DFDE50CF669AFFCEFBB7591C69E014B8476437B4/?interpolation=lanczos-none&output-format=jpeg&output-quality=95&fit=inside|637:358&composite-to=*,*|637:358&background-color=black)

Baghdad
(http://images.akamai.steamusercontent.com/ugc/45376357716842494/E58334EE758F31845504055D0222D40F15925E75/?interpolation=lanczos-none&output-format=jpeg&output-quality=95&fit=inside|637:358&composite-to=*,*|637:358&background-color=black)

Launch Control
(http://images.akamai.steamusercontent.com/ugc/573399203444617749/B5C4FDA916D7D425CB65ACD1534619A8A2FBE4F9/?interpolation=lanczos-none&output-format=jpeg&output-quality=95&fit=inside|637:358&composite-to=*,*|637:358&background-color=black)

CrossBow
(http://images.akamai.steamusercontent.com/ugc/607225753863697630/A76A32C82EBA2DB95554EB113B1E236E6B8AF7C0/?interpolation=lanczos-none&output-format=jpeg&output-quality=95&fit=inside|637:358&composite-to=*,*|637:358&background-color=black)

Payback
(http://images.akamai.steamusercontent.com/ugc/547557505832934968/F05288C4A14669B79877CA34195E7B4C0C32D81C/?interpolation=lanczos-none&output-format=jpeg&output-quality=95&fit=inside|637:358&composite-to=*,*|637:358&background-color=black)

zagros_convoy_b5
(http://images.akamai.steamusercontent.com/ugc/427069887428070074/A6A6F9178C2E3CEF5C392452958FF56B3C59B81F/?interpolation=lanczos-none&output-format=jpeg&output-quality=95&fit=inside|637:358&composite-to=*,*|637:358&background-color=black)