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Offline Flame[1up]

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ReVeN
« on: January 23, 2014, 07:20:55 PM »
This is a game made by a team which SnKTank(Former member and mapper of 1up) is a part of:

"ns"


Quote
ReVeN is a 2D shooter/platformer EVOLVED that will take you back to the good old days of classics like Metroid and Mega man while adding gameplay twists using our EDM system to add RPG elements that can be found in Crysis and Deus Ex. The Game is set in the future on a beautiful and atmospheric planet: XR-Keres. The theme of the game is duality. The planet's outer beauty only shrouds the ominous terrors that await within its depths. As you explore the world you will uncover many secrets and unravel the mystery on what happened to the terraforming colony that resided on Nexum Station.

ReVeN offers a gameplay mechanic that is inspired by RPGs. This mechanic is called the Energy Divergence Module (EDM). The EDM allows the player to divert energy real time to any of the four parts of SyReks body (Weapons, Shielding, Mobility, and Sensors) taking power cores from one system and shifting them into another to overcome obstacles and defeat enemies. Want a more powerful weapon? Take energy from your movement speed and increase your damage! Losing health too quickly? Become a tank by increasing your shield power! We want the player to set up their "stats" the way they want to play, but leave them with the ability to change them on the fly. The gameplay balance is in fact that the player must lose energy in one system to overpower another. However, the world is riddled with power cores, many of which are off the beaten path. Find them all to become the ultimate weapon.

Another feature is the crafting of SyRek's abilities from minerals found while digging through the games expansive world. This adds a great deal of exploration and replayability as there will be many secrets and easter eggs throughout the game. The Player will have to make some semi-permanent decisions on which abilities to construct. While there is nothing stopping the player from unlocking both tiers of abilities within a category, it may be worth balancing their other abilities first. Mining areas and minerals are procedurally generated and "reset" every time the player leaves the area. This ensures that the player will always be able to collect enough minerals to construct essential abilities, and also adds replayability to these sections

Depending on how well ReVeN's Kickstarter goes will will be able to add expansions to the games such as Online Multiplayer and Unique Online Cooperative Modes. Please, Help us reach our Funding Goal to make this game a reality. Thank you to all of you that gave our game a thumbs up!

-Sincerely Team Varia

http://steamcommunity.com/sharedfiles/filedetails/?id=219697279
« Last Edit: January 23, 2014, 07:25:01 PM by Flame[1up] »

Offline J-Squared[1up]

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Re: ReVeN
« Reply #1 on: January 23, 2014, 07:41:13 PM »
Looks cool, gave it a yes

Offline G|Man[1up]

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Re: ReVeN
« Reply #2 on: January 23, 2014, 08:14:47 PM »
I gave it a yes, as well! Good Job, Tank!

Offline BourBon

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Re: ReVeN
« Reply #3 on: January 24, 2014, 06:23:00 PM »
From SnKTank -

ReVeN by Varia Games (Austin Morgan (SnKTanK), John Rogeles, Mark Mclemore)

http://www.kickstarter.com/projects/variagames/reven

 Hey everyone, We've been working very hard on this game and hope it shows in our game trailer. ReVeN offers a gameplay mechanic that is inspired by RPGs. This mechanic is called the Energy Divergence Module (EDM). The EDM allows the player to divert energy real time to any of the four parts of SyReks body (Weapons, Shielding, Mobility, and Sensors) taking power cores from one system and shifting them into another to overcome obstacles and defeat enemies. Want a more powerful weapon? Take energy from your movement speed and increase your damage! Losing health too quickly? Become a tank by increasing your shield power! We want the player to set up their "stats" the way they want to play, but leave them with the ability to change them on the fly. The gameplay balance is in fact that the player must lose energy in one system to overpower another. However, the world is riddled with power cores, many of which are off the beaten path. Find them all to become the ultimate weapon.


 

Offline SnKQuaKe

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Re: ReVeN
« Reply #4 on: January 24, 2014, 09:41:49 PM »
I didnt know TanK was out of 1up. Derp 

I just hope it gets enough support for multiplayer. : P

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Offline G|Man[1up]

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Re: ReVeN
« Reply #5 on: January 25, 2014, 12:00:15 AM »
IKR! I would love to play with all of you in this game!