News: Urban Terror (4.2) (Server):
1up Chronic TDM
Location: /connect chronic.1upclan.info

Author Topic: Quayfront - But mainly questions  (Read 1547 times)

0 Members and 1 Guest are viewing this topic.

Chad

Quayfront - But mainly questions
« on: August 09, 2011, 01:51:55 PM »
Hello, I have been designing this map on blender for a while in the hope that I will be able to get it into urt somehow. So how would I go about this?


Offline Dougy

  • Posts: 594
  • Karma: -6
  • Since: 17/01/2010
    YearsYearsYearsYearsYearsYearsYearsYears
    • TheOMFG Music
Re: Quayfront - But mainly questions
« Reply #1 on: August 09, 2011, 02:16:08 PM »
export to .map open in radiant export to bsp in radiant pack into a pk3 and voila you're done

Chad

Re: Quayfront - But mainly questions
« Reply #2 on: August 09, 2011, 02:32:51 PM »
I get mesh errors when I export to .map
Also I have no idea how textures work, should I UV the entire thing or what?

Offline Dougy

  • Posts: 594
  • Karma: -6
  • Since: 17/01/2010
    YearsYearsYearsYearsYearsYearsYearsYears
    • TheOMFG Music
Re: Quayfront - But mainly questions
« Reply #3 on: August 09, 2011, 03:21:11 PM »
ok export as .ase and import the whole map as a model lol

Offline Defcon

  • I tried to cheat and got caught
  • Restricted
  • Posts: 155
  • Karma: -444
  • Defcon >:D
  • Since: 23/12/2010
    YearsYearsYearsYearsYearsYearsYearsYears
Re: Quayfront - But mainly questions
« Reply #4 on: August 09, 2011, 03:47:25 PM »
Looks like a nice map  :D
I joined some clans, but they found out I was a cheater.

Chad

Re: Quayfront - But mainly questions
« Reply #5 on: August 09, 2011, 04:36:58 PM »
Umm, how do I import .ase into radiant (1.5)? I've looked in the import section and open section but cannot find the import .ase option. Am I running an old version or is it a plugin?

Thank you defcon. :)

Offline Dougy

  • Posts: 594
  • Karma: -6
  • Since: 17/01/2010
    YearsYearsYearsYearsYearsYearsYearsYears
    • TheOMFG Music
Re: Quayfront - But mainly questions
« Reply #6 on: August 09, 2011, 10:56:21 PM »
Umm, how do I import .ase into radiant (1.5)? I've looked in the import section and open section but cannot find the import .ase option. Am I running an old version or is it a plugin?

Thank you defcon. :)

Right click on the grid and go to misc_model and import that way.

Chad

Re: Quayfront - But mainly questions
« Reply #7 on: August 10, 2011, 06:52:22 AM »
It imports like so.

Chad

Re: Quayfront - But mainly questions
« Reply #8 on: August 15, 2011, 09:20:45 AM »
Is that right?

Chad

Re: Quayfront - But mainly questions
« Reply #9 on: July 17, 2012, 12:58:38 PM »
So I've started making this on ZeroRadiant now and the following error comes up when I try to export to bsp.

Code: [Select]
Failed to execute the following command: "C:/Users/User/Documents -connect 127.0.0.1:39000 Personal Documents/Urt Maps/ZeroRadiant/q3map2" -v -connect 127.0.0.1:39000 -game quake3 -fs_basepath "C:/Users/User/Documents/ -connect 127.0.0.1:39000 Personal Documents/Urt Maps/UrbanTerror/" -meat -fs_game q3ut4 "C:/Users/User/Documents/Personal Documents/Urt Maps/UrbanTerror/q3u4/maps/Quayfront.map"

Check that file exists and that you don't run out of system resources.

The file Quayfront.map exists and the PC has enough system resources.