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Author Topic: Science V4 SOON  (Read 1266 times)

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Offline SnKQuaKe

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Science V4 SOON
« on: May 06, 2011, 08:06:15 PM »
First note that this release will not support bots. At least not based on past criteria Ive been given. So TS it is.

Ill have V4 out this weekend if I find the time to get it packed. Ive resorted to some cheap fixes to get the damn thing working. I am removing most of the glass.. I tried my own glass shader. And it still did not fix it. The game play is not really affected in my opinion.. It was just a shiny obstacle that required noise to pass.. Not a big deal.

The bathroom is removed as the mirror was giving me trouble and I don't feel like spending any more time trying to solve it. The same reason I had to ditch the other bathroom. This just improves gameplay because players won't be wasting everyones time in TS looking at themselves in the mirror.  I think for my first map its ok. But there comes a time when a map should just be abandoned and a new map should be started. I have torn this map apart so many times who knows what glitches or errors might be in the .map file.. :)  Along the way I cleaned up a TON of loose brushes..

After this release im planning to move on.. Hopefully with all ive learned the next map will be easier to update and without glitches.. :)

Thanks to all those who gave positive feedback.
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Offline Modoki

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Re: Science V4 SOON
« Reply #1 on: May 06, 2011, 08:10:27 PM »
OMG OMG OMG
Can't wait!  :P
>:'D!

Offline sw00n

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Re: Science V4 SOON
« Reply #2 on: May 07, 2011, 08:10:11 AM »
Really nice, can't wait to play it!!
 8)

Offline FoxyDaddy

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Re: Science V4 SOON
« Reply #3 on: May 07, 2011, 12:43:59 PM »
Very excited :D

Offline SnKQuaKe

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Re: Science V4 SOON
« Reply #4 on: May 07, 2011, 02:55:21 PM »
I have all the textures and sounds packed.. At the moment im creating a new mapping directory.. and reinstalling GTK and my compilers to try and fix some bugs. Ive reinstalled windows several times and changed versions all the while these installs have been sitting on another partition unharmed.. But.. Not installed properly. Its a cluster anyway. I've had this setup since Tank copied it over to me. At least now I know how to get everything (I hope) Installed correctly. So im doing that now. If I can't get a good compile in XP 64 ill move up to Win7 and try that.  As it is.. If I don't use GTK to compile the map half the textures glow neon..  But I can't get the compile options i want in GTK (Because im noob) so... Im reinstalling everything the way i prefer. :P

Derka Der
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Offline SnKQuaKe

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Re: Science V4 SOON
« Reply #5 on: May 07, 2011, 05:51:46 PM »
mmk everything is working except a few panels of the sky. For whatever damn reason.. :) work work
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Offline SnKQuaKe

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Re: Science V4 SOON
« Reply #6 on: May 07, 2011, 06:51:10 PM »
blessing in disguise. The sky from crossing looks hella better than the custom one I had. :P

If all goes well final compile is going.
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Offline SnKQuaKe

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Re: Science V4 SOON
« Reply #7 on: May 07, 2011, 11:31:08 PM »
Updated
« Last Edit: May 08, 2011, 12:44:13 AM by QuaKe[1up] »
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Offline EnJoy[1up]

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Re: Science V4 SOON
« Reply #8 on: May 07, 2011, 11:40:03 PM »
Is it Bigger or smaller?  What have you taken out besides bathroom etc etc ( what u already said)

Offline Dougy

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Offline SnKQuaKe

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Re: Science V4 SOON
« Reply #10 on: May 08, 2011, 12:46:23 AM »
Latest and "greatest"

This map is not perfect. It never will be :)  I am aware of alot of minor graphical glitches.. Just enjoy the gameplay of the map.. This is most likely the last time this map will be updated. I may rebuild it from scratch but modifying the existing is probably not worth my time. :)
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