1up Clan Forums
Gaming => Map & Model Tutorials => Urban Terror => Map Making => Topic started by: Casper on August 02, 2010, 05:14:19 PM
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how do i make glass in gtk? i looked in common shaders and couldnt find a glass shader. i need both breakable and non breakable, transparent glass
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I use glass from the texture directory ut->ut_subway->glass_env
If you want it to be breakable gotta select it and press n to open the entities window, Select func_breakable and follow the little guide that is written right below it.
You would add the following keys for glass
type 0 (makes it glass. There is wood and a bunch of other things i havent tried)
health 10 (or some number maybe 25, I like glass to take a few bullets before it shatters.)
Shards 20 (How many pieces the glass breaks into when it shatters)
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awesome, thanks :)
im making a cool little map using techniques from tank's tutorials, itll be cool :)
im just waiting for his next one, itll have weather effects and trees and such :D
EDIT: ok im not finding func_breakable in the right click menu thing, and also cant find out how to do it through the entites window :(
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I should know this, But im a mapping noob. (Tank setup my GTK Radiant And everything when had my computer at his house) I would think that your entities.def needs replaced or updated or something? haha Im looking around but Im pretty clueless.
Mmk I googled on your behalf, urbanterror.def should be in the baseq3 folder inside GTK radiant. Is it?
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Nope its not in there. Where can i get it?
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Just rename it to .def after you download it.. Did not feel like zipping it and def not on the allow list... yet..
If that doesnt solve all your problems hopefully someone else will chime in.
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Awesome, thanks! :)
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Ehh, I just kinda skimmed over this, sorry quake! haha.
I have all my files already hosted on mediafire if anyone ever needs them.
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awesome, thanks :)
im making a cool little map using techniques from tank's tutorials, itll be cool :)
im just waiting for his next one, itll have weather effects and trees and such :D
EDIT: ok im not finding func_breakable in the right click menu thing, and also cant find out how to do it through the entites window :(
Sorry, I'm a little distracted right now with Compound, you will have to wait a little longer for another tutorial :(
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Haha thats completely alright, im much more excited for compound than another tutorial :D
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http://www.wemakemaps.com/glass.htm (http://www.wemakemaps.com/glass.htm)