1up Clan Forums
Gaming => Map & Model Tutorials => Urban Terror => Map Making => Topic started by: Flame[1up] on May 03, 2010, 08:46:39 PM
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I am tryin to make a custom shader here but it is not workin it is a .tga it evens shows the white box around it on GTK i have added it to my shaderlist yet it is still not workin i may of done format wrong look at it plz
textures/customtextures/Dragon_Tail.jpg
{
surfaceparm nodamage
surfaceparm slick
{
map textures/customtextures/dragon_tail.tga
}
}
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not sure if this is right but try this ok? ;) dont worry about the .tga just leave as is..it will search for the .jpg on its own :p SAVE THIS SCRIPT AS (dragon)----without the brackets of course then add the name dragon to bottom of your shaderlist.txt.... then use dragon_tail2 to texture what you want.... dont get mad if this doesnt work, but it should :-\ lol xD :o and it might say shader image missing....dont worry about that if that show than it means it was done right
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textures/customtextures/dragon_tail2
{
surfaceparm nodamage
surfaceparm slick
qer_editorimage textures/custom_textures/Dragon_Tail.tga
{
map textures/customtextures/Dragon_Tail.tga
}
{
map $lightmap
blendfunc filter
}
}
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erll i am getting a shader image not found texture not my other texture its drivin me nutz
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oh just saw message in shout box ok
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.......... IF YOU ARE GETTING A RED SHADER IMAGE NOT FOUND IN RADIANT THEN ITS RIGHT!!!!!!!!!!! IN GAME IT WILL SHOW UP FINE =]!!!!!!!!!!!!!!!!!!!!!!!!!!!! JUST SAVE AND COMPILE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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I did and it worked but when i hit bottom of tail it bounced ya oh well thats kinda kool (note when being bounce you will prob die)