1up Clan Forums

Gaming => Map & Model Tutorials => Urban Terror => Map Making => Topic started by: Blake on December 08, 2009, 10:08:07 PM

Title: ut4_haunt
Post by: Blake on December 08, 2009, 10:08:07 PM
Hey 1ups,

I thought you might like to have a look at the map I am currently making. It's called "Haunt" and, as you may have guessed, is set in a haunted house. It's a bit empty because I've only just started making it but it has a good atmosphere to it.

Screens:

(http://img42.imageshack.us/img42/7830/ut4haunt1.png)

(http://img42.imageshack.us/img42/8708/ut4haunt2.png)

And here's the .bsp if anyone wants to play it. The doors don't rotate properly though. I'm having troubles with that (any help would be appreciated).

http://www.box.net/shared/4qt3ijbef6 (http://www.box.net/shared/4qt3ijbef6)

Hope you like it.

P.S: When I'm done, I was thinking that maybe you might like to put it on the fun server?
Title: Re: ut4_haunt
Post by: inka on December 09, 2009, 12:52:15 AM
nice =D
Title: Re: ut4_haunt
Post by: Biohazard on December 09, 2009, 04:41:48 PM
1. It is REALLY SCALED HUGGEEE! :) we all have that problem at first.
2. You have to set the origin on the doors manually.
3. Fun server requires an aas built with q3map2 build. To do this you must have item_botroam's within the map so the bots can follow them.
Title: Re: ut4_haunt
Post by: Blake on December 09, 2009, 05:32:58 PM
1. Not quite sure what you mean.
2. Yeah, I've done that but it still doesnt work.
3. Ok.
Title: Re: ut4_haunt
Post by: Biohazard on December 09, 2009, 05:46:15 PM
what i mean is this. Your map is huge compared to the player. I myself dont know any mansion that hold people 2x the size of a normal human.