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Gaming => Map & Model Tutorials => Urban Terror => Map Making => Topic started by: NoTechNoLife on January 03, 2012, 06:45:02 PM

Title: ut4_Prodigo by Lupus
Post by: NoTechNoLife on January 03, 2012, 06:45:02 PM
Hey Guys,
maybe you could give me some tips for my following maps.
This is my first Map wich ich created with Netradiant 1.5 : Ut4_Prodigo

You can download it here:
http://www.xup.in/dl,12769476/ut4_Prodigo.pk3/ (http://www.xup.in/dl,12769476/ut4_Prodigo.pk3/)

Thanks for your testing, i hope you will reply soon.

Here are some screenshots :
(http://img580.imageshack.us/img580/4233/shot0003ri.th.jpg) (http://imageshack.us/photo/my-images/580/shot0003ri.jpg/)

(http://img838.imageshack.us/img838/2540/shot0004p.th.jpg) (http://imageshack.us/photo/my-images/838/shot0004p.jpg/)

(http://img21.imageshack.us/img21/4435/ut4prodigo.th.jpg) (http://imageshack.us/photo/my-images/21/ut4prodigo.jpg/)


Greetz,
Lupus

Title: Re: ut4_Prodigo by Lupus
Post by: Sandstorm[1up] on January 04, 2012, 03:06:25 PM
Looks nice
Title: Re: ut4_Prodigo by Lupus
Post by: NoTechNoLife on February 06, 2012, 04:17:19 PM
Map Download (http://lupusmaps.square7.ch/q3ut4/)

Hey,
so im back. This is the final Version of Ut4_Prodigo3

I hope you will enjoy it, maybe on our server (91.121.6.213:28070).

Have fun, reply =)

Greetz,
Lupus
Title: Re: ut4_Prodigo by Lupus
Post by: Sandstorm[1up] on February 06, 2012, 05:15:26 PM
this map is awesome !
Title: Re: ut4_Prodigo by Lupus
Post by: sniper#420[1up] on February 06, 2012, 06:04:45 PM
good work nice map :D
Title: Re: ut4_Prodigo by Lupus
Post by: SnKcoffee on February 06, 2012, 08:49:19 PM
lighting?
Title: Re: ut4_Prodigo by Lupus
Post by: SnKQuaKe on February 06, 2012, 09:36:03 PM
Very nice little map. What game modes does it support?
Title: Re: ut4_Prodigo by Lupus
Post by: NoTechNoLife on February 07, 2012, 04:20:26 AM
Thanks for you positive replys ;)

I made it for FFa, but we have it in Survivor Mode. It makes a lot of fun, if you play in a team, but spawn not near the other. Kind of special playing. TDM makes a lot of fun too, but its aggressive, if you dont make respawn delays about 5 seconds i think.

Yes the lighting.... im a bloody beginner, and im not so close to shaderfiles. The ground is a shader with nodamage in. Maybe i should add a surfaceparm, so the shadows would appear, but i dont know how to do this ;) It will come with the time, and the next maps =)

Have a look at all the secrets i made in the map ;)

Greetz,
LUPUS